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Zsolnay Light Art

ZSOLNAY LIGHT ART MAPPING COMPETITION 2021

 

The finalists of the Zsolnay Light Art 2021 videomapping competition:

2DKREW: Firka (Hungary)

The visual concept is based on analogue artworks made by a classroom of children’s. The improvisational jazz music of the band called Gentry Sultan shaped  the visuals to a slower, psycheledic and experimental focus, with an approach to dada and avantgarde aesthetics. The result is a high detailed, dreamy and unique sequence spiced up with humour.
made by: David Mikulan, David Gutema

Alex Bianciardi: Light and shadows (Italia)

"Matter and spirit, empty and full, light and dark alternate themself until they dance together. The music, also created by me, emphasizes the duality of each element. The imposing architecture and solid stone rise upwards during a path that symbolizes the human journey towards spirituality." (Alex Bianciardi)

Eri Harigai: Kaleidoscope (JAP)

"Kaleidoscope is a dreamy abstract story on the rebuilding of Pecs Cathedral and focuses on the symbolism of colors and the representation of ’Light’. Transcendence, eternity and spirituality are also themes in my piece." (Eri Harigai)

Felix Frank: Luminescent (Ecuador)

Luminescent is a conscious expanding light art piece that brings light into shadows, evokes healing and inner peace through observation of the visuals and the underlying Schuman frequency of 7,83Hz. The perception of matter is transformed by light bending reality into new shapes and forms of existence. Opening the spectator's eyes to these subtle changes in reality, create limitless possibilities to reinvent oneself and aspire for a brighter future.

Filip Roca: Sunce (Spain)

Sunce is a generative audio-visual piece that revolves around the life cycle of a star. The journey follows all of the stages of stellar evolution, from the creation, birth, main sequence, and eventually to its end-death.

FLUID: Source (Hungary)

"Beneath you – the ground,
above you – the sky,
within you – the ladder."
(Sándor Weöres)

Jérémy Oury & Ludovic Finck: Phosphène (France)

PHOSPHENE is a hypnotic and mesmerized experience of seeing form and illusions of destructurations where the movement and the energy of light reveals the architecture of the cathedral.

Radu Ignat: Light Symphony (Romania)

"I myself belive that sound is identical in its nature with light. Sound is light, perceived under another form; each acts through vibrations to which man is sensitive and which he transforms, in the nervous centres, into ideas. "
(Honoré de Balzac)

If the sound could be seen as light or light heard as sound ?
If the vibrations in the sounds of an orchestra could stimulate the retina and become light and the vibrations of light would become so strong as to transform matter,  how would it look?

KATI KATONA: MORPHOGENESIS (Hungary)

"Morphogenesis" takes us through a story of continuous change and progress. The biomorph structures bring the cathedral alive which eventually becomes one with this breathing, forever developing, all-woven

ruestungsschmie.de: COLORS OF NOISE³ (Germany)

LIGHT
SPRECTRA³

Red  noise  refers  to  any  system  where  power density  decreases  with  increasing  frequency over  a  finite  frequency  range.  Low  frequencies are accordingly the most dominant.

Green noise is defined  as  the  mid-frequency component  of  white  noise.  It  lays  between  the main   frequency   spectrum   of   red   and   blue noise.

Blue  noise,  which  is  sometimes  considered high-frequency  white  noise,  is  similarly  like  an inverted version of red noise. Its power density increases   with   increasing   frequency   over   a finite   frequency   range. In other words: its spectral density is     proportional to its frequency.

SOUND
SPRECTRA³

Crossfade      from      silence      into      evolving noisescapes,   in   connection   with   clean   and powerful  sound  design.  Harmonic  chords  and catchy  rhythmic  structures  are  getting  more and more present over the time.

The  sound  spectrum  of  green  noise  is  often described as the ‚basic sound of nature’ or‚ the secret  background  noise  of  the  world’.  It  is close  to  the  spectra  of  natural  environments, untouched by man-made sounds.

Restless,  high-frequency  digital  soundscapes, frequently    interrupted    by    rapid    rhythmic changes, are dominating this scene. The sound design  is  very  far  away  from  organic  sounds and seems rather digital and edgy.

ANALOGY³

Exterior      elements      and      interior      spatial experiences   are   morphing   into   each   other. Interior  and  exterior  spaces  are  combined  into a  multiperspective  perception  of  the  buildings architectural design fundamentals.

Uniform    movements    of    morphing    organic shapes   define   the   scene.   Soft   transitions leadthrough      monumental      shapes,      huge surfaces       and       large       multidimensional geometrical patterns. This is contrasted by the emphasis  of  mutually  supportive  interactions of the present architectural elements.

Detail    elements    of    the    architecture    are emphasized.  The  building  is  broken  down  into small,    singular    entities    in    several    steps. Angular,    restless    forms    and    fast    motion sequences determine the image sequences.